Things tried to fix 0.0.3 bug

0.0.3.1:
- default window name "TG2D" instead of blank
- changed window class background color from COLOR_BACKGROUND to COLOR_BTNSHADOW
- changed window style from "WS_OVERLAPPED or WS_VISIBLE" to "WS_OVERLAPPEDWINDOW and (not WS_SYSMENU) and (not WS_THICKFRAME)"

0.0.3.2:
- alignations

0.0.3.3:
- more alignations (window class wasn't aligned)
- DirectDrawCreate behind creating window
- directdraw is not initialized before SetDisplayMode
+ asmggess reported working, unlike 0.0.3.2

0.0.3.4:
- focused on window procedure
- some debugging text to locate error (decard reported it on DirectDraw::SetVideoMode() but i need to be sure)

0.0.3.5:
- just more debug strings to locate error more exactly (now decard reported error occurs before it)
- some initialization missess fixed

0.0.3.6
- wndproc aligned (i'm getting sick of those alignation lacks, but ddraw too :)
- even more alignations due to some changes (grrrrrrrrrrrrrrrr)
- uses DefWindowProc instead of own one
- uses code COPIED from one working DDRAW example
